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AppGameKit Classic Chat / Physics Impulse vx,vy towards a sprite

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haliop_New
User Banned
Posted: 9th Apr 2016 21:13
SetSpritePhysicsImpulse(stick.id,GetSpriteXByOffset(stick.id),GetSpriteYByOffset(stick.id),0,250)

I kinda forgot the code
on how to lauch a sprite with physics impulse according to the sprites angle

thank you for your time
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 10th Apr 2016 09:48 Edited at: 10th Apr 2016 09:49
u can put the sprite angle in to sin / cos for vx and vy
a# = GetSpriteAngle( iSpriteIndex )
= Cos( a# ) * factor
= Sin( a# ) * factor
AGK (Steam) V2.0.18 : Windows 10 Pro 64 Bit : AMD (15.30.1025) Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)
haliop_New
User Banned
Posted: 10th Apr 2016 13:33
thank you , I actually just remembered what to do .
thank you.

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