Hi
In one of my games, I use image encrypted (AGK2 tier1 basic).
For the moment, the technic i use is simple:
- I decrypt the image, save it (as temporary image) on the harddisk, load it with loadimage(), and delete the image, and go to the next.
But it's not very secure.
So I would like to know how I can do without creating the temporary image on the harddisk.
I have though to use CreateImageFromMemBlock'), but it doesn't work.
I'm looking for a way to "decrypt the image in the memory and load it from the memory" for example.
An idea on how i can do that ?
Thanks .
AGK2 tier1 - http://www.dracaena-studio.com