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AppGameKit Classic Chat / New AGK2-Tier 2 templates for VS2015

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MadBit
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Posted: 1st May 2016 19:08 Edited at: 1st May 2016 19:09
Hello, I have created for 'AGK Tier2' new templates for Windows VS-2015. That I like to share with you. These templates need an environment variable 'AGK2_T2DIR'. This must be set manually.

So, open a console window and enters the following:
'Setx AGK2_T2DIR "WhereAGKIsInstalled \ Tier 2"'
Now you must log out and log in again.
That's it.

These templates are copied in 'Documents' \ Visual Studio 2015 \ Templates \ Project Templates'. The 'Zip files' need not be unpacked.

There are two templates. The simple template is not very much different from the supplied with AGK. Are just few subtleties and some project settings have changed.
The second template is more complex and includes a state machine. The whole thing is based on C++. So some basic knowledge in C++ should be present.

If everything was done properly then you can simply to create a new AppGameKit project via 'New Project ... ". (See Pictures)





I hope someone finds it useful.
Feel free to comment

Happy coding.
Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)
Pixie-Particle-Engine

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Morcilla
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Posted: 3rd May 2016 09:23
Very much appreciated. Thank you.
Divided
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Posted: 3rd May 2016 13:15
Excuse this nonsense question, but could you please further explain what the difference between "states" and "simple"

Cheers!
Measuring programming progress by lines of code is like measuring aircraft building progress by weight.
MadBit
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Posted: 3rd May 2016 13:52
First thanks for your comments

the difference of the state ones is: there is a abstract state class included, called 'CGameState'. This one
The difference from the state template is: this includes a abstract 'state' class, called 'CGameState'. This is a way to process Game States.
If you not want to use this, you can just use simply the 'simple' template.

Are still more questions for use of this class then just ask.



Happy Coding.
MadBit
Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)
Pixie-Particle-Engine
Zhou
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Posted: 29th Jul 2016 19:24
nice post, very appreciate.
JLMoondog
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Posted: 29th Jul 2016 21:58
I've been meaning to jump from tier 1 to tier 2 development for some time now, but never bothered to get something setup in VS. With this, I guess I can finally make the leap. Thanks much!
MadBit
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Posted: 26th Aug 2016 10:09
Hi all,

Here i've create a new template for VS2015. It's nothing special. The Only one is, the window will be created with GLFW. So this code has more Cross Platform compatibility. Usage information are in my first post .

Have fun. Comments are welcome.


MadBit!
Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)
Pixie-Particle-Engine

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