It is possible to set the FOV of the camera real narrow, then move it back a lot, which will mimic a isometric view by reducing the 3D effect. That way you could use 3D but maintain a retro 2D look, much like Crossy Road and other retro arcade games. That's what I would do if making a retro isometric game, using 3D has so many advantages, compared to 2D isometric with the Z depth issues and having to draw sprites... much easier to use 3D and 3D models.
I would say though, it can be difficult to use 3D physics without properly using 3D physics... like if you are making it to be just like the original, then maybe making your own physic system would be better, you'd have full control, and it might just be keeping track of a balls velocity and position, and adjusting that based on collisions. If you use proper Bullet physics, then it kinda changes the nature of the game, instead of an arcade tennis game the physics would be more realistic. Of course that can be equally effective, but it might end up changing the gameplay a great deal. Personally I think that remakes should concentrate on visuals and leave the core gameplay intact as much as possible. I would use traditional vector movement for the ball, because doing it with proper physics might mean you spend more time and code just wrangling physics to behave like an arcade game. You don't need to use full physics to use object collision detection, especially when there's commands to do point to point raycast checks with a radius - so it would be easy to have perfect ball collision detection regardless. In short... proper physics systems can be like herding cats... so many parameters that you have to abstract and then end up having to take control over - it is by no means the easy option.
Anyway, I'm sure you'll get right into AppGameKit - it's a wonderful language, and there's always advice here when you need it. It's not really much like Blitz at all, it should take very little time to learn what you need to make your game, and being able to deploy straight to android and ios devices is simply awesome... it makes developing mobile games so much more fun.