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DarkBASIC Professional Discussion / Help to create cube map texture

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hakimfullmetal
9
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Joined: 17th Feb 2015
Location:
Posted: 20th May 2016 12:24
Hello everybody.

This is a newb question, but how do we create cube map texture correctly using this software?
http://developer.amd.com/tools-and-sdks/archive/legacy-cpu-gpu-tools/cubemapgen/

I tried it, but only 1 face is being texture correctly. The other faces had this blue/red/green color, which is not in the texture that I feed in.

Can anybody help try out that cube map generator, and see if you can get it working correctly?
It's supposed to be freaking easy, but for the life of me I can't just make it work
hakimfullmetal
9
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Joined: 17th Feb 2015
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Posted: 20th May 2016 12:54 Edited at: 20th May 2016 12:55
Solved - I'm a freaking idiot.

Can Mods delete this thread? Sorry.
Chris Tate
DBPro Master
15
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Joined: 29th Aug 2008
Location: London, England
Posted: 22nd May 2016 16:24
What solution are you using?
hakimfullmetal
9
Years of Service
User Offline
Joined: 17th Feb 2015
Location:
Posted: 24th May 2016 16:27
There are 2 options there for loading base texture:

Load basemap - didnt do anything

You have to select individual cube face, and from there click on load cubemap face for each face.

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