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AppGameKit Classic Chat / ANDROID - Loading any (even simple box) .FBX (2012-2013 ver.) file causes to CRUSH!

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Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 21st May 2016 12:18
ANDROID - Loading any (even simple box) .FBX (2012-2013 ver.) file causes to CRUSH!
Those files work perfect on Windows!

//////////////////////////////////////
LoadObject(1,"01.FBX")
or
LoadObjectWithChildren(1,"01.FBX")
Jack
20
Years of Service
User Offline
Joined: 4th Oct 2004
Location: [Germany]
Posted: 21st May 2016 13:12 Edited at: 21st May 2016 13:12
Confirmed with the .DAE format, which is also a FBX file.

This destructive bug appears on the new 2.019 beta and was never seen before.
I also need a working FBX format, because it's the only format for AppGameKit, that can contain multiple UV maps for objects.

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Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 22nd May 2016 16:34
I don't have any FBX or DAE files, only .X, can you send me one that crashes?
Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 23rd May 2016 11:02
You welcome!

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Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 23rd May 2016 15:39
Thanks, fixed for the next version
Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 23rd May 2016 17:13
Thanks Paul !

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