Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / ANDROID - Loading any (even simple box) .FBX (2012-2013 ver.) file causes to CRUSH!

Author
Message
Alex_Peres
AGK Master
14
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 21st May 2016 12:18
ANDROID - Loading any (even simple box) .FBX (2012-2013 ver.) file causes to CRUSH!
Those files work perfect on Windows!

//////////////////////////////////////
LoadObject(1,"01.FBX")
or
LoadObjectWithChildren(1,"01.FBX")
Jack
19
Years of Service
User Offline
Joined: 4th Oct 2004
Location: [Germany]
Posted: 21st May 2016 13:12 Edited at: 21st May 2016 13:12
Confirmed with the .DAE format, which is also a FBX file.

This destructive bug appears on the new 2.019 beta and was never seen before.
I also need a working FBX format, because it's the only format for AppGameKit, that can contain multiple UV maps for objects.

[/url]
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 22nd May 2016 16:34
I don't have any FBX or DAE files, only .X, can you send me one that crashes?
Alex_Peres
AGK Master
14
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 23rd May 2016 11:02
You welcome!

Attachments

Login to view attachments
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 23rd May 2016 15:39
Thanks, fixed for the next version
Alex_Peres
AGK Master
14
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 23rd May 2016 17:13
Thanks Paul !

Login to post a reply

Server time is: 2024-03-28 21:18:50
Your offset time is: 2024-03-28 21:18:50