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AppGameKit Classic Chat / AGK 2.19 Apple IAP always returns first IAP Display Name?

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Wilf
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18
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Joined: 1st Jun 2006
Location: Gone to Unity.
Posted: 26th May 2016 14:28
Hi,
After updating to 2.19 I made an iOS build to test IAP.

Everything works and the content is unlocked but the confirmation dialogue always refers to the name string of the first IAP item.
So I'll choose to buy an item with iTunes connect Reference Name "gty_char_012_eyeball", Display Name "Eyeball" and buy it, but the device dialogue box shows the Display Name ("Bear") of Reference Name "gty_char_001_bear".

Every item I buy references "Bear" in the dialogue box.

The reason I think it might be a problem with AppGameKit app-store code is that I never reference that Display Name in code. Its retrieving the purchase for the Ref Name properly but showing the Display Name of item 1. This worked properly last time I checked (AGK 2.15)

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Wilf
Valued Member
18
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Joined: 1st Jun 2006
Location: Gone to Unity.
Posted: 15th Jul 2016 09:44
This is still the case in AppGameKit v2.20, at least in the Sandbox environment. Anyone know if its different in release?
Paul Johnston
TGC Developer
22
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 18th Jul 2016 14:25
The only dialog box that pops up for IAP is created by Apple, so we have no control over what it says. I just tested it with two IAP products, and using InAppPurchaseActivate with the relevant ID displays the correct display name for that product.
Wilf
Valued Member
18
Years of Service
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Joined: 1st Jun 2006
Location: Gone to Unity.
Posted: 18th Jul 2016 21:04
Super weird, might be a sandbox thing on their end then. Thanks for checking Paul.

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