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Newcomers AppGameKit Corner / sprite sometimes showing sometimes not

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Shonne
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Joined: 24th Jun 2016
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Posted: 28th Jun 2016 09:10
why is it that sometimes the sprite shows up and sometimes the sprite does not show. i don't think the problem are the images because if the image is the problem. AppGameKit would display the default error image.

JLMoondog
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Location: Paradox
Posted: 28th Jun 2016 09:23
What are you trying to do? :/ I expect if you ran the debugger you'll get a never ending string of errors. You're currently trying to create a sprite every loop using an existing sprite created the very first loop.....no no no no Get that thing outside the main loop.
My workstation was destroyed in a fire, help me out and get free media for AppGameKit and Game Guru: https://www.gofundme.com/bfpm0g
BatVink
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Posted: 28th Jun 2016 15:34
Apart from the points by JLMoondog (I would have shouted the same much louder in CAPS, red and bold flashing), what do you mean by "sometimes the sprite does not show"?
It is extremely possible that you are using the same image twice in succession, and you are overlaying them one on top of the other. They are all also at the same depth, so the order is somewhat unpredictable (could be image number or image loading order, I can't remember which). And at 60 FPS, I don't know how you spotted that they are sometimes missing!

You also only need 5 images. Use SetSpriteColor() to change the colour of your shape images as you make a sprite from them.
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JLMoondog
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Posted: 28th Jun 2016 21:09 Edited at: 28th Jun 2016 21:18
Shonne sent me the actual codez, I guess this was the 'basics' of the original to try and detect the problem. Just some advice, if you have a bug popping up in your game/app, post all the codez, not just a dumb-down version of it, or you'll make it 100x harder to actually track down the bug.

The real codez:


Just with a quick glance I can see a ton of issues :/ Give me a bit and I'll come up with a quick example of the way I would go about doing this..unless someone beats me to the punch.

Edit: Just to clarify, so your game/app goes as follows(?):
1) show three shapes on screen
2) ask player to select a specific colored shape
3) correctly selecting shape = win
4) incorrectly selecting shape = loose
5)reset game
My workstation was destroyed in a fire, help me out and get free media for AppGameKit and Game Guru: https://www.gofundme.com/bfpm0g
Shonne
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Joined: 24th Jun 2016
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Posted: 29th Jun 2016 03:13
yes the game goes like that

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