Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / [BUG] 2.0.20 CreateObjectFromObjectMesh Crash

Author
Message
Preben
AGK Studio Developer
20
Years of Service
User Offline
Joined: 30th Jun 2004
Location:
Posted: 1st Jul 2016 08:40
CreateObjectFromObjectMesh Crash. Tried with many different objects that worked in 2.0.19 , and it looks like it always crash if the objet has more then one mesh.

code:


If you need me to email the media let me know.




best regards Preben Eriksen,
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 1st Jul 2016 14:50
Thanks, fixed for the next version. It was caused by the new object not having any bones, whilst the mesh expected bones and wasn't checking if the object had any before trying to use them.

Login to post a reply

Server time is: 2024-09-29 15:29:07
Your offset time is: 2024-09-29 15:29:07