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AppGameKit Classic Chat / TheGameCreators App publishing

Author
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THE_NOTORIOUS_PIGGY
8
Years of Service
User Offline
Joined: 17th Jun 2016
Location:
Posted: 2nd Jul 2016 16:43
A long while ago i was reading an AppGameKit ebook and I remember reading a part that you can sign your product with thegamecreators and they publish your app, create a working port for android and iOS, create a lite and paid version, set up advertisements and charge a percentage, or something similar. Is there anywhere i can read more information about this? Or can I get clarification if this even exists? Thank you very much
xCept
21
Years of Service
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Joined: 15th Dec 2002
Location:
Posted: 5th Jul 2016 22:25
I don't know that anyone ever took them up on this offer and it really hasn't been mentioned in recent years as something they still do. One competition winner in the early days of AppGameKit also waited many months for TGC to finally publish his app and that was only to one store. You are MUCH better off in any case to simply create developer accounts and publish yourself, which has been made much easier in AppGameKit V2 especially on Android. It costs like $20 for an Android developer license and $100 a year for an Apple license to publish your own.
THE_NOTORIOUS_PIGGY
8
Years of Service
User Offline
Joined: 17th Jun 2016
Location:
Posted: 6th Jul 2016 12:23
Yeah, true. However, not being 18 is a problem and publishing would get much more traffic, however, thank you very much for your reply
Van B
Moderator
21
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 6th Jul 2016 12:46
You could start off on Amazon's kindle store - it's free, and has a reasonable footprint. Maybe find someone who's old enough to sign up to that (even though you could probably cheat) - there's no financial risk so easier to convince someone, and then see if they'd sign up for a google developer account for you. I think that the Google Play store is a cess pit of bad apps and preferential marketing, if nobody knows about your app then there's no point in even releasing it... there is a more positive outlook on the Apple store at least, but I think that should be funded by app earnings, £100 is a chunk of money to risk. I think that ideally you'd find someone old enough who knows a bit about marketing, and might be able to help you promote your apps and look after the bank stuff.
The code is dark and full of errors
THE_NOTORIOUS_PIGGY
8
Years of Service
User Offline
Joined: 17th Jun 2016
Location:
Posted: 7th Jul 2016 09:42
Yeah, great point Van B i haven't thought of using amazon kindle store. Thanks

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