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AppGameKit Classic Chat / Rope physics experimentation

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CodeTrasher
11
Years of Service
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Joined: 18th Jul 2012
Location: Tampere, Finland
Posted: 28th Jul 2016 13:54
Hi all,

if this isn't the correct place to post this, I apologize. I just thought I'd share my for those who might find this useful in their current projects.

I haven't really played around 2D physics related projects that much but I have always wanted to implement some sort of rope physics in my games and I thought I'd experiment a little with it.

Below is the code I have currently, feel free to copy and use as you please. What the code does is that it create a small amount of rope sprites connected with distance joints with each other, and one of the sprites is connected to a static sprite. This makes the rope hang freely. You can drag any part of the rope with a mouse and move the rope freely. I'll upload the rope image as well.

Here's the code:

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