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AppGameKit Classic Chat / [BUG] v2.0.20 set3dPhysicsRagdollStatic

Author
Message
Cor
AGK Developer
13
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Joined: 19th Dec 2010
Location: Its a trap!
Posted: 2nd Aug 2016 02:59
either there is a bug with set3dPhysicsRagdollStatic(1,0) or i am doing something very wrong haha. The debugger always returns that the ragdoll does not exist when this command is called and this command does nothing. but i know it exists because i call Get3DPhysicsRagdollExist( 1 ) and it returns 1. Can anyone else confirm?
Stab in the Dark software
Valued Member
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Playing: Badges, I don't need no stinkin badges
Posted: 2nd Aug 2016 17:08 Edited at: 2nd Aug 2016 17:18
Please post a runnable code example showing the problem.

P.S. I have confirmed the bug. You will need to bring it to Paul's attention to get it fixed.
The coffee is lovely dark and deep,and I have code to write before I sleep.
Cor
AGK Developer
13
Years of Service
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Joined: 19th Dec 2010
Location: Its a trap!
Posted: 2nd Aug 2016 23:28 Edited at: 2nd Aug 2016 23:28
Thanks for confirming the bug. I was hoping you would stop by to verify the bug. I didnt post a code example because i realized that specific command wasnt working. soooooo Paul Can you please fix this? and btw stab, great work on the physics, I love the ragdolls when paul fixes the command i will put them in my zombie game.
Stab in the Dark software
Valued Member
21
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Joined: 12th Dec 2002
Playing: Badges, I don't need no stinkin badges
Posted: 2nd Aug 2016 23:51
I no longer have access to the current AppGameKit source code so I can't find the bug.
For some reason it is working in the old version that I submitted to TGC so not sure what changed.

The coffee is lovely dark and deep,and I have code to write before I sleep.
Cor
AGK Developer
13
Years of Service
User Offline
Joined: 19th Dec 2010
Location: Its a trap!
Posted: 4th Aug 2016 01:39
ummmm paul?
Cor
AGK Developer
13
Years of Service
User Offline
Joined: 19th Dec 2010
Location: Its a trap!
Posted: 6th Aug 2016 01:08
bump for paul

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