Hi Stab.
>recently fixed errors .
Can you remember what you fixed and when, perhaps im using a not fixed version, its been some time since i last updated the media
Anyway , i tried with the builtin shaders its the same , and when i "broadcast" the same model/code from windows to iPad and Android it looks fine , it is just when i run it on windows and ONLY those 2 models ?
I will try to update GG and copy the latest models from there and see if this is something YOU already fixed
, anyway its still a wierd problem.
EDIT: btw did you use LoadObjectWithChildren or LoadObject , if works fine on windows when i use LoadObject ?
best regards Preben Eriksen,