yep, height is working correctly now.
the animals are better now too though the collision seems weird with it being on the back of the sprite rather than the centre (the mammoth especially)
also if you walk past a mammoth you will be behind it but your spade is in front of it, would be better to keep the character sprite in front too.
not sure how i did it but i got a bug with the textures being black for digging and attacking - when the ground turned black it didn't get removed when i finally finished digging it (it was a lot stronger than it should have been as it was only dirt) but rather it simply respawned (normal texture now) and i had to dig it again (it was still super tough but didn't go black this time and removed correctly)...
this also happened for 1 mammoth (turned black at about 50% HP) but he did die correctly
p.s. by black i mean pitch black - not the fading that is normal.
it fixed itself after the mammoth died so maybe it was related to attacking an animal and then trying to mine?
also there's a timing issue with mining multiple blocks at once, i.e. if you start mining a block, swap blocks a few times (without completely digging any) and most times a block will just disappear/get mined even if it's the first time hitting it... neat little trick to mine harder blocks fast but obviously not intended
this might actually be related to the issue above, perhaps the block was given the hp of the mammoth?
you can currently place multiple blocks in the same spot and it will still remove them from the inventory - you should only be able to place stuff in an empty space, not sure if this is a bug or just not a feature yet
after playing some more i noticed what people were saying about the controls, it's hard to control the tool and not move the character sometimes (or vice versa), perhaps change the controls so that the tool moves on a tap of a direction (i.e. if the joystick is released quickly after being pressed) and then only move the player if the joystick is held in a direction... this is most noticeable when trying to fight and skirmish.
can we get the ability to jump? (just 1 block gap would be fine i think.
or ladders? or both?
it's quite easy to get stuck once you start mining.
also doors would be a nice update?
life\'s one big game
spec= 2.6ghz, 1gb ram, 512mb gpu, directx 9.0c, dbpro and classic