Just showing off a game I'm currently working on, hoping for a release early October on Android and iOS Markets, along with Windows and Mac. (Sorry, no HTML5 due to socket limitations with the HTML5 exporter) .
The game is a persistent online multiplayer paintball game, where you are pitted against other players or AI in an online field. Matches last 1 to 5 minutes depending on the number of players queued up for the next match. The free version will allow players to level up to a level of 20, while the paid version will allow access to additional cosmetic gear, equipment, skins and a raised level cap of 40. It's a tile based shooter using a very simple tile system, the game play is throw back to retro shooter games, and is meant to pay homage to a personal favorite of mine PaintballNET many years ago.
Testing is going great so far! Will update as I move forward.
Robert Janes (Samu Games)
http://www.samugames.com/artifact