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AppGameKit Classic Chat / Strange broadcast cache?

Author
Message
CumQuaT
AGK Master
14
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 3rd Sep 2016 08:31
Hi all. I am experiencing an odd phenomenon with AGK's broadcast mode. After a while of working on my game, repeatedly broadcasting it to my phone for test on-device, it will eventially start running painfully slow. If I then close the app on my phone, then close the IDE on the computer, and leave them both off for a little while, then go back to it later, it all runs just fine again.

Is anyone else experiencing this? And if so, is there a way to stop it happening?

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