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AppGameKit Classic Chat / Rolling menus with selection and magnetic drop

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fubarpk
Retired Moderator
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 8th Sep 2016 04:08 Edited at: 12th Apr 2018 20:48
Kinda working on a robot game where the user designs a robot then puts it to battle against other robots

This is what ive got:::::::::

Ive got a rolling menu that lets you select the sprites, it then clones them and magnetically allows placement on the screen. The sprites pop into a grid automatically
The problem I'm having is that whenever I try to roll the menu it automatically selects the sprite its last on. When ide actually like to click it to select it.

fubar
fubarpk
Retired Moderator
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 8th Sep 2016 05:18 Edited at: 12th Apr 2018 20:49
I think ive got something very similar to the above piece of code working now



The project is a very simple and cut down version of a robots style game
where you build a robot with and gates and or gates
where you have very limited options to building your robot
combined with some and and or logic I'm planning on
using an array to control how the robot handles the logic.
Once you've figured out the layout and design of the internal workings
of the robot. You will be able to put it against others. The designing of the
robot has a rolling menu where you select the parts and place them
magnetically on the grid above. Which is basically how it will be stored in an
array. While building the robots you will have to solder the parts to connect
them haven't worked out all the workings yet but have a good idea how I want it
fubar
fubarpk
Retired Moderator
19
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 8th Sep 2016 06:10
fubar
CJB
Valued Member
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 8th Sep 2016 22:02
It'll be like a game version of Robot Wars! This could be HUGE! Looking forward to seeing how this develops

V2 T1 (Mostly)
Phone Tap!
Uzmadesign
fubarpk
Retired Moderator
19
Years of Service
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 9th Sep 2016 08:57
Thanks CJB

[video=youtube]v=3FZIqXVeiiI[/video]

Well that's after todays efforts
a quick example of whats working

will prob change most of the graphics later to pretty it up but want to start on the main logic now
not much there yet as need to figure the best way to add the and and or logic to it
fubar
fubarpk
Retired Moderator
19
Years of Service
User Offline
Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 9th Sep 2016 08:58
fubar

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