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AppGameKit Classic Chat / Broadcast No longer functions

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greycheek
8
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Joined: 13th Mar 2016
Location:
Posted: 8th Sep 2016 18:03
In previous versions of AppGameKit i was able to broadcast to my iPhone 6+ with no problem. Now it only gets to the receiving stage at 0% and never advances beyond. IP address is correctly entered into the Build preferences. Anyone else experience that?
SpecTre
Developer
21
Years of Service
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Joined: 24th Feb 2003
Location: UK
Posted: 8th Sep 2016 18:11
Are you sure the player is updated on the iPhone, there will probably be a delay waiting for Apple to accept it!
The Amiga and Amos were great!
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greycheek
8
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Joined: 13th Mar 2016
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Posted: 9th Sep 2016 01:20
Yes, indeed, got the update same day it appeared on the App Store.
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 9th Sep 2016 07:40
It might be a firewall issue. You'll need to allow the new version of AGK.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Paul Johnston
TGC Developer
22
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 9th Sep 2016 13:38
Just tested the version on the store on an iPad 3 with version 2.0.21 of the IDE and it works here
greycheek
8
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Joined: 13th Mar 2016
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Posted: 9th Sep 2016 17:54
I am using the latest IDE. Don't know what to do. What could be the cause?
Wilf
Valued Member
18
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Joined: 1st Jun 2006
Location: Gone to Unity.
Posted: 9th Sep 2016 19:02
Reboot your router and iPhone 6?
greycheek
8
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Joined: 13th Mar 2016
Location:
Posted: 10th Sep 2016 15:21
Tried that now no connection at all! Jeez.
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 10th Sep 2016 15:30
Firewall
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
XANAX 2B
21
Years of Service
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Joined: 20th Jun 2003
Location: Corsica (France)
Posted: 10th Sep 2016 15:31
Same problem with my ipad 4 and my Windows 10.
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greycheek
8
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Joined: 13th Mar 2016
Location:
Posted: 12th Sep 2016 01:03
CJB - my Macintosh firewall is turned off.
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 12th Sep 2016 01:57
In that case, have you checked your device IP addresses and router settings to ensure they are all on the same sub-net?
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
greycheek
8
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Joined: 13th Mar 2016
Location:
Posted: 12th Sep 2016 17:49
I believe so. I checked by looking at the network connection settings on my iPhone and Mac. Is there someplace else I should look?
I've tried to broadcast both at my office and at home, and get the same failure in both places.
Paul Johnston
TGC Developer
22
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 13th Sep 2016 01:11
Does it happen with all projects or just a particular one? Can you double check the Help->About menu option that the IDE is version 2.0.21?
greycheek
8
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Joined: 13th Mar 2016
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Posted: 13th Sep 2016 12:53
It is 2.0.21. It only seems to be an issue with my latest project (a fairly large program).
Paul Johnston
TGC Developer
22
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 13th Sep 2016 13:08
That's good, it means I might be able to track down the problem. Could you send me the project and I will see if I can reproduce the bug?
greycheek
8
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Joined: 13th Mar 2016
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Posted: 13th Sep 2016 13:45 Edited at: 13th Sep 2016 13:50
OK, what is the best way to send?
Paul Johnston
TGC Developer
22
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 13th Sep 2016 14:39
Best way is to email it to me at paul@thegamecreators.com, or if it is too large then upload it to Google Drive or DropBox and send me the link
CumQuaT
AGK Master
14
Years of Service
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Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 11th Oct 2016 02:39 Edited at: 11th Oct 2016 03:19
Was this solved at all? I've just started having the same issue as of this morning. It was working fine last night...

No code changes. No firewalls enabled. Windows 10 machine. Tried multiple devices and it won't work now

Edit: It's all projects. I've even specified the device IP in the editor settings. Still no dice. Tried rebooting both the PC and the devices. Also tried clearing the data and cache and also reinstalling the player app on device.
CumQuaT
AGK Master
14
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Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 11th Oct 2016 06:01
Never mind! Turns out my network router was on the way out... Time to get a new one! For some reason, internet and other LAN based activities worked fine, but this didn't want to connect for some reason. Sorted now!
greycheek
8
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Joined: 13th Mar 2016
Location:
Posted: 12th Oct 2016 14:17
Paul, this issue was never resolved. I believe I've sent you my code. Do you have any suggestions?
Paul Johnston
TGC Developer
22
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 12th Oct 2016 16:30
Sorry for not replying, as I mentioned in the email I was not able to replicate the problem, so this could be difficult to track down. The first thing might be to narrow down whether it is limited to the Mac or the device, or the network. Do you have access to a Windows machine you can use to broadcast, and perhaps another device to broadcast to? Could you setup a separate Wifi network with perhaps with the Mac as the access point (I don't know if this is possible but it would rule out the router as the source of the problem).
greycheek
8
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Joined: 13th Mar 2016
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Posted: 13th Oct 2016 12:46
I will try with another iPhone
greycheek
8
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Joined: 13th Mar 2016
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Posted: 14th Oct 2016 14:13
I find that Broadcasting works with my iPhone 4S, but not for my iPhone 6+.
Paul Johnston
TGC Developer
22
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 14th Oct 2016 16:06
I know it sounds really obvious, but have you tried restarting the iPhone 6+? Does the device have enough storage space to hold the app? I can't think of much else that could cause one iOS device to work but not the other.
greycheek
8
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Joined: 13th Mar 2016
Location:
Posted: 14th Oct 2016 17:43
I had tried restarting before, but I'll be darned, it worked this time! Thanks very much for helping to finally resolve this problem!

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