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AppGameKit Classic Chat / Saving Images without a Dialog Prompt

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Braj
10
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Joined: 21st Feb 2014
Location:
Posted: 10th Sep 2016 04:53
Is it possible to Save Images on iOS without getting the dialog message that says an image was saved (when using PrintImage)? Or can I adapt the text in the dialog prompt?
Braj
10
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Joined: 21st Feb 2014
Location:
Posted: 21st Sep 2016 03:08
Anyone?
Markus
Valued Member
20
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Joined: 10th Apr 2004
Location: Germany
Posted: 21st Sep 2016 13:07
SaveImage ( iImageIndex, filename ) ?
i think it saved a image but you will not have access as user there?
AGK (Steam) V2.0.20 : Windows 10 Pro 64 Bit : AMD (16.3.2) Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)
Mobiius
Valued Member
21
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 21st Sep 2016 13:45
SaveImage saves it into the apps write folder, not the users image gallery.

(Which might be what the OP wanted. )
Braj
10
Years of Service
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Joined: 21st Feb 2014
Location:
Posted: 21st Sep 2016 23:44
Yea, I'm looking to save the image into the gallery without the default prompt. Just wondering how.
Xaby
FPSC Reloaded TGC Backer
17
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Joined: 17th Apr 2007
Location: Berlin
Posted: 22nd Sep 2016 14:37
For security reasons this should not be working on iOS. Imagine, your App could read all the files in the user-folder or write to them. Or there is an issue in your program and you false write more than one image into that folder.
Your app would do harm to the users images. Or could share private information via internet etc. without the user's knowing. I think, that is the reason for the promt. You could send images to a Server, not to spy, but to share the images with your app. Or save more than one image on One image file. Maybe you could do a ZIP with images in memory somehow (with app-folder) and export it ...

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