Its been a while since ive worked on any game projects at all. I was starting to look at my kingdom battle grounds ... all the different variations i was trying and i thought i would try a completely new idea for the game engine itself once again.
I wanted to combine the idea of fixed drawn levels with random built terrains and random map placement. I love the sandbox idea also. I figured its allot easier drawing fixed levels if they were 2d.... but i really wanted to go 3d. So i came up with a 3 layered 2d side scroller using 3d tiled blocks.
here is a video of its current progress.
its different and i think it may work well. Im going to continue to develop this protype more and see where it goes from there.
Any thoughts about it? what would make it better?