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AppGameKit Classic Chat / inno installation problem

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niansenx
8
Years of Service
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Joined: 29th Jan 2016
Location:
Posted: 17th Sep 2016 15:11
Hello

I have used Inno to create the setup script for my AppGameKit game. However when I use my script to install the game, and then run it, it seems to open in debug mode, just showing the AppGameKit logo and the spinny thing. The exe file of my game definitely works. Does anyone know why this happens?

Many thanks.
niansenx
8
Years of Service
User Offline
Joined: 29th Jan 2016
Location:
Posted: 17th Sep 2016 15:15
To clarify, instead of my game, when I run the installed game, I just get this...

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CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 17th Sep 2016 18:02
Don't forget the bytecode and media! Make sure they are all in the right place within your installation folder.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 19th Sep 2016 11:00
Yeah, it can't find the bytecode.
niansenx
8
Years of Service
User Offline
Joined: 29th Jan 2016
Location:
Posted: 24th Sep 2016 14:30
Great thanks. Sorted.

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