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AppGameKit Classic Chat / 1 obj file with multiple textures how to?

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Geoff001
7
Years of Service
User Offline
Joined: 19th Sep 2016
Location:
Posted: 19th Sep 2016 22:51
Hello Everyone:

How do you use multiple textures for 1 obj
object that has multiple groups? I am also interested
in keeping light, diffuse and normal map data. I see
the texture stages page and it does not explain how?

Thank you,

Geoff
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 21st Sep 2016 09:09
Green7
18
Years of Service
User Offline
Joined: 23rd Nov 2005
Location: Switzerland
Posted: 21st Sep 2016 10:53
As he writes:
Quote: "How do you use multiple textures for 1 obj
object that has multiple groups? "

I think he looks for this one:


For this one:
Quote: " I am also interested
in keeping light, diffuse and normal map data."

You need a Shader. Look or ask here, maybe you will find what you need:
https://forum.thegamecreators.com/thread/214598
Apply by:

and




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