Sosukodo
Don't take offense to this question, I'm being serious when I ask this..but are you trolling or are you being genuinely serious about your concerns?
Honestly is sounds like you're complaining for complaining's sake. Read over my response post again, as I answer some of your concerns and I ask a few of my own...
Quote: "1. I shouldn't even have to check your website to see if there's an update for AppGameKit - the AppGameKit app should notify me automatically. That's first grade stuff."
Again, check my first response post, it states to look to see if you have a Steam key. The Steam version auto-updates whenever a new version comes out.
Quote: "2. Any reputable developer (or at least one that want's to APPEAR to be serious) signs both their Windows and Mac applications - just like Android and iOS apps."
Again, see my response post. I don't understand your concern with this matter. How does TGC seem like a non-reputable developer? Honestly it feels like you just want to call them names for the sake of it..
Quote: "3. Common sense should tell you that download/login links belong on the product's web site. Failing that, a link to your "central" login/download page from the product's page. Currently, AppGameKit.com has no such link. I searched up and down all over the AppGameKit site before I remembered that this was a Game Creators product. And there isn't a TGC link to be found on the front page of the AppGameKit website? SERIOUSLY?"
Again, check my response post. And again, check out the Steam key page, you'll never have to visit another TGC site again! lol
Quote: "4. When I complained, I got the same egotistical response via email as you see on this forum. If a customer came to me with similar concerns, I guarantee I wouldn't just shrug and say, "welp, works for everyone else!"."
Check my response post. I have no idea what you're talking about or what you're referring too. You didn't actually tel us what response you got from customer support. I also gave you a lengthy response and it would seem you skipped reading the whole thing. Though maybe you did, I don't know. Let me know if you found my info useful or if there is anything else you need help with.
Quote: "Yeah, you got my $99 so kudos to you but Cocos2d-x is looking better than this clunky outfit."
Sooo I'm confused.. Did you purchase AppGameKit to develop games, or did you buy it to use TGC's website?
Seriously, if you've decided to stop using AppGameKit just because it took you a little longer to find your product download page, than there's more going on than a silly website issue. AppGameKit is an awesome language to learn and develop games, giving up on it for such a silly reason is ludicrous.
I took a look at Cocos2d-x. I think you're confused, as Cocos2d-x and AGKII are two totally different tools. They're not even the same thing...not even close.
Cocos2d-x is a set of libraries for C++ to help you create openGL/GUI apps and games for multiple platforms. It's a
library and
you must use and know how to program in C++.
AGKII is an actual, self-contained, basic language and compiler, used to create apps and games for multiple platforms. It is
not a library and you
don't need to know C++ to use it. It uses a basic syntax, similar to the basic languages of the past. Very easy to learn and you can have programs up and running in literal minutes. Unlike Cocos2d-x, which takes a large amount of setup time to get a simple 'hello world' program up and running, not to mention running on a different platform, such as mobile. AGKII can instantly test apps and programs on mobile or any other platform using a broadcast feature in seconds.
Two completely different products. Your comment about Cocos2d-x looking better is like saying, my turkey sandwich is better than my shaving cream. Lol!
Alright! Hope you take the time to read over my first post and maybe skim over this one. Let me know if you run into any other issues and we'll be glad to help you out! And startup AGKII and try it out, you won't be disappointed by the results!