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AppGameKit Classic Chat / (v2.0.21) "iOS_Template" - LINKER ERRORS.

Author
Message
Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 9th Oct 2016 22:44
Trying to build (run) the "template_ios_lite" on XCode 6.0.1/OS X 10.9.5.
But it shows the errors:

"
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_GADBannerView", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
"_OBJC_CLASS_$_GADInterstitial", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
"_OBJC_CLASS_$_GADRequest", referenced from:
objc-class-ref in libAGKiOS.a(SocialPlugins.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
"
Template_Mac - works perfect.

What can I do with whis?
Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 9th Oct 2016 23:41
The answer is: AppGameKit or XCode not enough the "libGoogleAdMobAds.a" file!!!
I've downloaded it from the internet, but it's really strange...

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