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FPSC Classic Product Chat / Lucy stops her pathwalking and starts following player...

Author
Message
Mr Love
13
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 13th Oct 2016 20:15
How can I do this with a triggerzone???
Corno_1
8
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 13th Oct 2016 20:27
Yes.
Normal triggerzone with activateifused.
Walk script should have something like:

:state=0,activated=2:waypointstop,followplr,state=1

if this not works, use vars
PredicateC - FPSC to GameGuru FPE converter
https://forum.game-guru.com/thread/211068
Mr Love
13
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 14th Oct 2016 00:40
OK... But why is it activated=2 and not 1? Can You use any number??? And do I have to write "Lucy" in if used field??????

Corno_1
8
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 14th Oct 2016 15:12
Because I think characters are already activated with 1. Not sure about that. And yes, you must write it in the if used field
PredicateC - FPSC to GameGuru FPE converter
https://forum.game-guru.com/thread/211068

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