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AppGameKit Classic Chat / [BUG] v2.0.21 Unrecognizable characters if the agc file contians unicode characters

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chengzi
8
Years of Service
User Offline
Joined: 14th Oct 2016
Location:
Posted: 14th Oct 2016 15:13
When a agk file contains unicode characters(like Chinese or Russian), it appears to work incorrectly and displays unrecognizable characters. I am using UTF-8 as files encoding.



The example .agc file in in the attachment.

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Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 14th Oct 2016 16:09
This is a known issue, I'm in the process of seeing if I can support UTF-8 in the next version of AGK.
chengzi
8
Years of Service
User Offline
Joined: 14th Oct 2016
Location:
Posted: 14th Oct 2016 16:18
Thanks, it would be really good if UTF-8 is supported.
Scary Little Rabbit
15
Years of Service
User Offline
Joined: 4th Aug 2009
Location: Chelyabinsk, Russian Federation.
Posted: 15th Oct 2016 16:56
chengzi, meanwhile, feel free to try this and, in particular, this.
error #1:
'too many stars, too many stares. disembody.'
Unicode yours

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