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AppGameKit Classic Chat / [BUG] 2.0.21 GetPaused() command doesn't work on Windows (at least)

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Alex_Peres
AGK Master
15
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Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 14th Oct 2016 17:36
GetPaused() command does nothing. On Windows at least...
adambiser
AGK Developer
9
Years of Service
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Joined: 16th Sep 2015
Location: US
Posted: 14th Oct 2016 20:21
It seems to work here. What are you expecting it to do?

A snippet to show how I've used it:
Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 15th Oct 2016 12:37
I've tested it on tier2 VS2015.
adambiser
AGK Developer
9
Years of Service
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Joined: 16th Sep 2015
Location: US
Posted: 15th Oct 2016 16:46
I haven't tried it with Tier 2. Not sure when I'll get the chance to do so.
Paul Johnston
TGC Developer
22
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 17th Oct 2016 15:18 Edited at: 17th Oct 2016 15:21
I enabled it in the interpreter project but forgot to make the same change in the template projects. In the Core.cpp file, find the "case WM_ACTIVATE:" block and add agk::Paused() to it like so

I'll make this change to the template for the next version
Alex_Peres
AGK Master
15
Years of Service
User Offline
Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 17th Oct 2016 20:26
Thanks Paul!

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