That looks correct not?
// Project: 3D to Isometric
// Created: 2016-10-22 by Janbo
// show all errors
SetErrorMode(2)
// set window properties
SetWindowTitle( "3D to Isometric" )
SetWindowSize( 1024, 768, 0 )
// set display properties
SetVirtualResolution( 1024, 768 )
SetOrientationAllowed( 1, 1, 1, 1 )
SetSyncRate( 30, 0 ) // 30fps instead of 60 to save battery
SetCameraFOV(1,0) //Orthographic View
SetCameraRotation(1,35.264,45,0) // I found the 35.264° in an Wiki about "Isometric graphics in video games"
SetCameraPosition(1,-10,10,-10)
BoxObjectID=CreateObjectBox(10,10,10)
do
Print( ScreenFPS() )
Sync()
loop