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AppGameKit Classic Chat / Resolutions

Author
Message
damothegreat
User Banned
Posted: 28th Oct 2016 18:25
Hello

Just curious what the best resolutions would be for all the following?

- Window Games..... 640 x 480 windowed app maybe ok?

- Android Games???

- iOS iPA Games???

- HTML5

and if there is any commands or anyway I can:-

- Identify the OS

- Automatically setting the resolution width and height and aspect ratio from identifying the OS

It just so that I can make a game with one piece of code, which indeed changes the resolution automatically depending on the device
its running on

Any ideas or advise would be greatly appreciated.

Thanks
Damo
Using Tier 1 AppGameKit V2
Started coding with AMOS
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 28th Oct 2016 18:54 Edited at: 28th Oct 2016 18:55
i would use at pc minimum full hd and for mobil minimum hd.
if u think about to use a zoom u need also hd content for 2d.
gamekit use a virtual resolution. SetVirtualResolution( iWidth, iHeight )
it can be 100x100 (they spoke about %) or 160x90 or 1600x900 or anything else u like.
a current problem is the different aspect ratios. but 4:3 (with borders) fit into a 16:9 screen.
see core commands for os infos:
https://www.appgamekit.com/documentation/Reference/Core.htm
AGK (Steam) V2.0.21 : Windows 10 Pro 64 Bit : AMD (16.6) Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 31st Oct 2016 09:11
Device Width x Device Height using virtual resolution.

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