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AppGameKit Classic Chat / How to export to iOS?

Author
Message
Midget Blaster
AGK Developer
8
Years of Service
User Offline
Joined: 7th May 2016
Location:
Posted: 28th Oct 2016 23:54
Hey, I bought the license and I'm waiting for it to work. Now, when I export my game as an .ipa, do I need to do anything else? or is it as simple as exporting as an .apk and simply uploading it? Thanks
RobbSnow
8
Years of Service
User Offline
Joined: 14th Oct 2015
Location:
Posted: 29th Oct 2016 13:21
Are you doing Tier 1 (BASIC) or Tier 2 (C++)?
CumQuaT
AGK Master
14
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 29th Oct 2016 16:39
You'll need to compile it on a mac to create the ipa. Then, if you've set up your provisioning profiles right, you can push it to your device via TestFlight, or just drop it onto the device using iTunes
Midget Blaster
AGK Developer
8
Years of Service
User Offline
Joined: 7th May 2016
Location:
Posted: 29th Oct 2016 16:49
I'm using tier 1 BASIC. I will be uploading the file using http://www.macincloud.com/
Funnell7
13
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 29th Oct 2016 17:11
Start here Midget Blaster, and let me know if you have any other questions...

https://forum.thegamecreators.com/thread/214716#msg2562985
Using AppGameKit V2 Tier 1
Midget Blaster
AGK Developer
8
Years of Service
User Offline
Joined: 7th May 2016
Location:
Posted: 29th Oct 2016 17:53
Thank you Funnell7! that was exactly what I was looking for

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