if anyone is interested in using the block editor, i wrote some code to save the block as a hex file so you could embed the 3d model right into your code. Then using an extracting code it will expand the obj files on the device to be used on.
the 3d model itself would look something like this (max size)
//hex grid format 7.7.7
hexdata$[1]="70707270727070727072707070727072707270727070727270707272723A3C3C3A3A703A3A3C3C3A3C3C3A3A3C38383A3A"
hexdata$[2]="707070707070707270707070707070707070707070727070707070703A70707070703A3C70707070703C3A3C3C3A3A3A3A"
hexdata$[3]="727070707070727070707070707272707070707070707070707070723C70707070703C3A70707070703A3C3C3C3A3A3A3C"
hexdata$[4]="727070707070707270707070707070707070707072727070707070723A70707070703A3A70707070703A3C3C3838383A3C"
hexdata$[5]="707070707070727070707070707272707070707072727070707070723A70707070703A3C70707070703C3C38383838383C"
hexdata$[6]="707070707070707070707070707072707070707072727070707070703A70707070703A3C70707070703A3C38383838383A"
hexdata$[7]="72707270727070727072707072707070727272707072727270727270723A3C3A3A3A723C3C3A3A3C3C3A3C3C3A38383A3A"
(823 bytes of data)
I could easily write a conversion code to turn that into an obj file for loading onto your device.
that same hex code converted to an obj file with agk code will now look like this...
# agk easy editable object format
# 1176 vertex positions
v 35.571426 -49.857143 35.857140
v 35.571426 -49.857143 50.142860
v 49.857143 -49.857143 50.142860
...
... it continues a long ways... too big to copy and paste
(139264 bytes of data)
so you can see how much smaller this is to store the 3d data. its like a 1:169 ratio which is crazy!
again...if anyone is interested in using that for 3d world drawings then let me know and i should be able to make some quick code for you to expand that data.
here is the tile-able block editor that now save hex files instead and loads them back in. If your a good coder you can even extract the code right from this source if you would like to embed the 3d model data right into your own code. Its currently saving a 100x100x100 scaled block ...so the 7x7x7 fits inside a 100x100x100 unit size perfectly.
download below--->