how ?
meaning,
in my game i created a 3d object which is the "Touch To Play" object.
the game runs always behind it however
i locked the object infront of the camera
and now sometimes i can see other objects interfere with the Touch to play object which obviously i want it to be the first thing the players sees no matter what hapeens in the 3d world.
so , i tried using SetObjectDepth functions but with no success .
all i want is to make the object as the first object the players sees so this object should override all other objects no matter the other object locations in the 3d space .
can this be done ?
thank you for your time , haliop.