Blendman wrote: "Some ideas for tutorials :
- Physics : how to use joint
- sprites (& physics for some) : movement (move to an object/mouse, follow a path, avoid obstacle, slide again obstacle)
- sprite shader (with some examples)
- screenshaders
- 3D : third person, physics & character, raycast...
- Lan/internet : how to use a php webpage, for a server/client connexion
- how to use : advert,iap,admob, google gamecenter..."
Lots of good ideas here.
There are some old examples showing joints here -
https://www.appgamekit.com/documentation/examples.html. Do you think these need to be expanded upon with more detail?
For the sprite movement I could show something like a sprite following a spline. Would that be interesting?
With the sprite shader maybe I could show some simple usage of a shader, for example, simple recolouring or some kind of blending.
I will write guides showing adverts, in app purchase and GameCenter as I feel like these areas are lacking. If there's at least a working example it gives someone something to experiment with.
Today I have written a Facebook guide that can be found here -
https://www.appgamekit.com/documentation/guides/facebook.htm.
Blendman wrote: "Yesterday, I have tested an amazing feature with AppGameKit, which seems not to be documented :
- create an application for macOs, directly with Windows."
Thanks for the information. I will test that out and add it to the documentation.