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FPSC Classic Product Chat / Test, soundscale and decal activated. ¿ warp mode?

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arrojar entidad y que explote
4
Years of Service
User Offline
Joined: 3rd Jan 2015
Location:
Posted: 10th Jan 2017 01:44
Hello community, I decided to start a new project, the best old school style. This is a small sample of what is to come.

https://youtu.be/bOfA8UGqRm0




I have a doubt that I came up right now. Can you implement a warp mode to jump from one level to another without so much load?
Mr Love
14
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 10th Jan 2017 04:31
I have tried to make 3D sound but only with music-volume, how did You do it???
arrojar entidad y que explote
4
Years of Service
User Offline
Joined: 3rd Jan 2015
Location:
Posted: 10th Jan 2017 04:40
Hi mr love, using these lines.

Loopsound = $ 0 or sound = $ 0, soundscale = 3
Mr Love
14
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 11th Jan 2017 05:56
Yes I did, but it didnt work out...
arrojar entidad y que explote
4
Years of Service
User Offline
Joined: 3rd Jan 2015
Location:
Posted: 11th Jan 2017 11:57
Mmm. Test with sound = audiobank / ....., soundscale = 3.of both forms should work. Do you have the latest version of black ice mod?
Mr Love
14
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 14th Jan 2017 08:32
Nope, dont run Black ice mod...

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