Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / Reverse Engineering Contd.

Years of Service
User Offline
Joined: 11th May 2016
Posted: 22nd Jan 2017 17:59
Hey guys,

this is just a continuation of the discussion from

I've actually found the best working versions of both my games!! So now I'm certain everything's there in the built game. I still have the same problem though; as in the picture I attached at the end of the old thread, the map editor isn't loading all the assets of the level. I think I'm missing something about making sure all the level assets are in the correct entitybank location like LeeBamber said, but what I thought would work is copying the built entitybank folder into the Documents > FPSC X10 Files folder. No difference..

any help would be greatly appreciated. I know this program is really old but some of us still have those little phases of nostalgia


Login to post a reply

Server time is: 2021-03-09 04:24:43
Your offset time is: 2021-03-09 04:24:43