Hello Everyone,
I've already answer to the AppGameKit Survey but I remered than I forget to ask for Entity-Componet-System Implementation in AGK.
I want to open a discusion to have your opinions about this idea.
In the past I've used it with libgdx and I found it very practical to easily manage the events/interactions/behaviours in a game.
What do you think about this idea ?
Another question : Have somone try to implement that in Tier 1 ? (I think it's complicated withoit pointers)
Thank you,
Sorry for my English,
Riusz