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AppGameKit Classic Chat / ECS model implementation

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Riusz
8
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Joined: 27th Feb 2016
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Posted: 29th Jan 2017 13:04 Edited at: 29th Jan 2017 17:56
Hello Everyone,

I've already answer to the AppGameKit Survey but I remered than I forget to ask for Entity-Componet-System Implementation in AGK.
I want to open a discusion to have your opinions about this idea.

In the past I've used it with libgdx and I found it very practical to easily manage the events/interactions/behaviours in a game.

What do you think about this idea ?

Another question : Have somone try to implement that in Tier 1 ? (I think it's complicated withoit pointers)

Thank you,
Sorry for my English,
Riusz

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