Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / RunTime error 7018

Author
Message
mr.burns100
User Banned
Posted: 8th Feb 2017 16:23
This is an error that has occurred multiple times while trying to load a 3D object. I am currently using Wings.3D with an object thats 11 mb. Is this a too big file? If so please show/tell me how to fix this problem, thank you!
DB
Ortu
DBPro Master
16
Years of Service
User Offline
Joined: 21st Nov 2007
Location: Austin, TX
Posted: 8th Feb 2017 16:34 Edited at: 8th Feb 2017 16:44
That does seem a bit large. What are the triangle, limb, and bone counts?

some quick googling

site:forum.thegamecreators.com error 7018

https://www.google.com/search?q=site%3Aforums.thegamecreators.com+error+7018&ie=utf-8&oe=utf-8#q=site:forum.thegamecreators.com+error+7018

seems to suggest that it is likely an issue with the .x exporter formatting or export settings.

Make sure that you do not have any ngons: use triangles and quads only.

If you have bones, ensure every vertex is assigned to at least one bone, but no more than 4 bones per vertex, and ensure that every bone has at least one vertex

You may need to ensure that the model is being exported with UV data.
http://games.joshkirklin.com/sulium

A single player RPG featuring a branching, player driven storyline of meaningful choices and multiple endings alongside challenging active combat and intelligent AI.
mr.burns100
User Banned
Posted: 9th Feb 2017 16:07
aigth, thanks
DB

Login to post a reply

Server time is: 2024-03-29 10:39:18
Your offset time is: 2024-03-29 10:39:18