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AppGameKit Classic Chat / Platform request (PS4 and Xbox One), maybe a Kickstarter?

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Cybermind
Valued Member
21
Years of Service
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Joined: 28th Nov 2002
Location: Denmark
Posted: 11th Feb 2017 11:04
I would gladly back a Kickstarter campaign for getting PS4 and Xbox One support. I know it is a big task and would require a big Kickstarter campaign. Would this at all be possible? And are there enough peeps who would support this?
13/0
Markus
Valued Member
20
Years of Service
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Joined: 10th Apr 2004
Location: Germany
Posted: 11th Feb 2017 12:00
why not use the ms sdk?
tgc can't copy all features.
AGK (Steam) V2017.01.09 : Windows 10 Pro 64 Bit : AMD (16.12.1) Radeon R7 265 : Mac mini OS Sierra (10.12.2)
Cybermind
Valued Member
21
Years of Service
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Joined: 28th Nov 2002
Location: Denmark
Posted: 11th Feb 2017 18:46
Yeah, that is probarbly the way to go I will just port the games then
13/0
Carharttguy
8
Years of Service
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Joined: 8th Jul 2016
Location: Belgium
Posted: 11th Feb 2017 19:41
I would back it.
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 11th Feb 2017 19:44
some people using universal app with html5 component.
not the best way but maybe an option if you have a finished game in agk.
AGK (Steam) V2017.01.09 : Windows 10 Pro 64 Bit : AMD (16.12.1) Radeon R7 265 : Mac mini OS Sierra (10.12.2)
Carharttguy
8
Years of Service
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Joined: 8th Jul 2016
Location: Belgium
Posted: 11th Feb 2017 19:48
Yeah, a Windows Phone exporter would also be nice. Converting from WebGL to WP is easy enough, but would be nice that AppGameKit has an exporter, it also shows nice on the feature list.
damothegreat
User Banned
Posted: 12th Feb 2017 17:10
Take a look at all the other game engine companies that provide exporters that come with their engines.

ClickTeam
Cnstruct 2
etc
etc

They all come with a nice add-on price tag... and quite right too...

Cannot have anything for free in this world, So, If Paul does have time to decide to make more exporter modules, then please pop a price tag on them so we can buy and download them as add-ons.

I would anyway.

Damo

Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 12th Feb 2017 18:14
yeah but html5 at xbox one is like driving Ferrari with camping trailer.
AGK (Steam) V2017.01.09 : Windows 10 Pro 64 Bit : AMD (16.12.1) Radeon R7 265 : Mac mini OS Sierra (10.12.2)
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 13th Feb 2017 10:17 Edited at: 13th Feb 2017 10:19
Someone on the forums already has converted an AGK2 HTML5 app to xbox one.



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