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AppGameKit Classic Chat / Using Mictrosoft Fonts

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niansenx
8
Years of Service
User Offline
Joined: 29th Jan 2016
Location:
Posted: 11th Feb 2017 11:04
Hello

I'm building a game with in-app purcahses and I'm using Microsoft's font Century Gothic, which I love. Could I get in to trouble using the font in my game if I plan to make money? Should I purchase or use a free font instead?

Thanks.
niansenx
8
Years of Service
User Offline
Joined: 29th Jan 2016
Location:
Posted: 11th Feb 2017 11:57
Being silly. Lots of free fonts online. Ignore me!
Ortu
DBPro Master
16
Years of Service
User Offline
Joined: 21st Nov 2007
Location: Austin, TX
Posted: 11th Feb 2017 15:03 Edited at: 11th Feb 2017 15:05
Simply using a microsoft font that a user already had installed is not a problem, some fonts can be embedded into an application without issues which allows users that dint have it to use it within that app.

Distributing and installing microsoft fonts (and other non free fonts) usually requires licensing the right to do so.

Viewing the properties on a font will give you details on what you are allowed to do with it regarding distribution, install, application embedding, you need to pay attention to the licensing terms even on free fonts as or will vary from font to font. Most free fonts will require an attribution.
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