Ok, this is weird:
When running my game in debug mode, AppGameKit creates a folder /Windows within /Users/.../AppData/Local/AGKApps/
And in /Windows it creates a folder named as my game
-> /Users/.../AppData/Local/AGKApps/
Windows/MyGame
Then, AppGameKit copies all (!) files from the fixed media folder to this folder.
Because in my fixed media folder my config file doesn't exist, it also doens't exist in
/Users/.../AppData/Local/AGKApps/
Windows/MyGame.
The debugger only seems to access folder /Users/.../AppData/Local/AGKApps/
Windows/MyGame
instead of /Users/.../AppData/Local/AGKApps/MyGame.
And so, it doesn't find my config file.
Very strange. Who can give me an explanation for this behaviour?
Regards,
Ekkr