Hi guys,
Even though I don't publish on iOS yet due to my maclessness (Although I'm hoping to get one soon); I have been testing my last couple of projects on iOS with the AGK2 player.
It's worked pretty well so far, but then all of the things I've tested so far have been portrait. This is where the problems lie, because my current project is in landscape mode.
On android, to run a landscape app in the player, you start the player and turn the phone so it's landscape. If you do this on iOS then the player just remains in portrait. And when I run the app, it stays in portrait mode which is obviously not ideal for testing.
I have seen this behaviour on a iPhone 4S and a iPhone 6+.
Has anyone else noticed this?