So now that I can debug my Facebook issue on Android thanks to a version of the player with the correct package name etc... I'm getting a lot of errors in the Debug Log -
Failed to send HTTP request, error 35 - in xx.agc at line xx -- When then line of code is something like 'if GetInternetState()' or 'FacebookGetFriends()'
So HTTP error 35 is -- SSL connect error. The SSL handshaking failed.
Is there a maximum number of simultaneous HTTP connections on Android? I have quite a few different HTTP connections for servers, user account etc. This issue only occurs on Android.