Is it possible to resize the window without it clearing the screen until the window has been resized? I've looked at a lot of the functions in the documentation but can't seem to find one.
If you add a simple white box sprite or two to a project and then resize the window you will see that everything disappears until the resize drag has finished. Resize the browser you're reading this post on and you'll see what I'm after. I want it draw/update while it's resizing and not have to wait until afterwards.
It's not a show stopper but I'm interested in using AppGameKit to create desktop apps instead of mobile apps and I'm coming across things that just don't act like a normal desktop app would (I've already mentioned a problem where there's no minimum window size restraint). I know it's a game engine and that there are better SDK and languages for creating a proper desktop app but I really do like AppGameKit and can fake a bit of the typical desktop UI one would expect like split views, tabs, scroll bars, sliders, and custom alert boxes etc. It just looks odd when it all disappears while resizing.