What i'm trying to achieve is setting up agk2 for c++ use for some reasons but there arent alot of guides on how to exactly set this up.
First of all can i use agk2 standalone for c++ without using a different ide? And do i need to change the compiler?
Whenever i boot up agk2 the sourcefile is set to agk file instead of c++ even after changing it it doesn't remember my last settings.
I downloaded MinGW c++ compiler could someone explain how i can set this up i can't find any guides.
Also i have a odd error and don't know what the problem is the filetype is set to c++ here is the code:
#include "agk.h"
void agk::Begin(void){
agk::LoadImage(1,"textures/dev_all.png");
}
void agk::Loop(void){
int spr_devAll = agk::CreateSprite(1);
agk:SetSpritePosition(spr_devAll, 30, 30);
}
When compiling i get these errors: