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AppGameKit Classic Chat / No command to get the sprite flip?

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Message
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 12th Mar 2017 13:17
Isn't it weird that we have SetSpiteFlip() but no GetSpriteFlipX() and GetSpriteFlipY()?

Keeping track of this is a bit of work when you haven't considered it from the start.
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 12th Mar 2017 15:28
agree, set should always have the opposite get command.
i guess its because third party code.
AGK (Steam) V2017.02.28 : Windows 10 Pro 64 Bit : AMD (17.2.1) Radeon R7 265 : Mac mini OS Sierra (10.12.2)
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 13th Mar 2017 15:13
Well, since AppGameKit knows which way to render a sprite I can't see why we can't somehow retrieve it. Maybe those commands were simply overlooked?

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