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AppGameKit Classic Chat / Clients never detected as disconnected

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Cybermind
Valued Member
21
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Joined: 28th Nov 2002
Location: Denmark
Posted: 14th Mar 2017 16:09 Edited at: 14th Mar 2017 16:10
Hello I am trying to disconnected clients that has left. The client app is closed without any cleanup performed. But host never sees them as disconnected. Has anyone experienced something similar?

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Markus
Valued Member
20
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Joined: 10th Apr 2004
Location: Germany
Posted: 14th Mar 2017 17:06
paul said if you send data it recognizes the disconnect.
AGK (Steam) V2017.02.28 : Windows 10 Pro 64 Bit : AMD (17.2.1) Radeon R7 265 : Mac mini OS Sierra (10.12.2)
Cybermind
Valued Member
21
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Joined: 28th Nov 2002
Location: Denmark
Posted: 14th Mar 2017 18:03
Awesome Markus! Thank you very much! I will try it tonight
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Cybermind
Valued Member
21
Years of Service
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Joined: 28th Nov 2002
Location: Denmark
Posted: 14th Mar 2017 18:27
Whops, DeleteNetworkClient was nested in a condition that never gets true when game is in progress :-P But it is very good to know that I have to keep sending data from server side also. Data would only be send if other players were doing stuff, or the client would send an alive packet to the server.
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