I had always been under the impression that when I create a variable that it only exists within the control loop it was created within. This does not seem to be the case with AppGameKit and was wondering if this is a bug or intentional? If I define a variable inside a loop structure, shouldn't it NOT exist anywhere else outside of that structure?
For instance:
for i = 1 to 10
thing as MyUDT
// do stuff
next i
// Throws an error here stating thing has already been defined
for j = 1 to 10
thing as MyUDT
// do stuff
next j
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