Thank you guys, I managed to make my test app display interstitial/fullscreen ads.
Will wait some more to link AdMob to the actual app (AdMob didn't list the app yet, but in GooglePlay it's already available)
Appreciate it very much. Will ask again if anything comes up.
Just in case anybody is as clueless as I was, the rough process is:
- Get Google Account
- Register with Google Developer for $25
- Register with AdMob
- Click MONETIZE on AdMob. MONETIZE NEW APP. ADD YOUR APP MANUALLY to obtain AdMob Ad unit ID
- Use the AdMob Ad unit ID in the command SetAdMobDetails( "pub-6xxxxxxxxxxxxxx" )
- Use the above-mentioned ads snippets in the game
- Generate KeyStore File from AppGameKit Tool --> Android --> generate keystore file.
- During app export, use the keystore file with its password and all to sign it so it can be accepted by Google Play
- Upload and publish your APK in Google Play Developer
- Open AdMob website, link the uploaded app to Admob monetization plan that we made previously
- Download and use app to rack up impression count.
- When the add money reaches $100, select setting from AdMob website, then Payments --> How you get paid (I've yet to test this myself)