Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / How do I give water in the FPS Creator Classic?

Author
Message
Affan Chanif Ismail
2
Years of Service
User Offline
Joined: 19th Apr 2017
Location: Jaten, Karanganyar, Central Java, Indonesia
Posted: 19th Apr 2017 02:12
I tried a few sample level and in a room, I noticed there was a puddle of water. I tried to press the "Tab" at the Test game as well not exist. Which appears simply Resources Monitor. I ask, how do I give water? Is there a script that is installed in the room? If so, whether the script is in the folder "scriptbank"? Sorry, I'm still a newbie.
ncmako
7
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 19th Apr 2017 11:45
Affan Chanif Ismail.......Hi and welcome
Quote: " I noticed there was a puddle of water"

Was is the "Water Room" sample? Yes, there's a triggerzone in that
example with the "water.fpi" script attached to it. Use the "pageup & pagedown"
keys to raise or lower the water level. Hit "Enter" to lock it in.
My games never have bugs. They just develop random features..
Lots and lots of random features...
Affan Chanif Ismail
2
Years of Service
User Offline
Joined: 19th Apr 2017
Location: Jaten, Karanganyar, Central Java, Indonesia
Posted: 22nd Apr 2017 03:41
Ohh ok. I understand. It works for me. Thanks @ncmako

Login to post a reply

Server time is: 2019-04-24 20:41:47
Your offset time is: 2019-04-24 20:41:47