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AppGameKit Classic Chat / How can i determine if two Phsics shapes have collided?

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blink0k
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11
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 21st Apr 2017 06:21 Edited at: 21st Apr 2017 07:24
I am using GetPhysicsCollision() but it doesn't seem to work the way i expect it to work

EDIT : I figured it out it was happening too quickly to see

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